Material Motion Exploring solutions that will empower creators with the tools needed to describe and implement rich, interactive motion on any platform. Edit this page · History

October 13-19, 2016

This weekly update captures what changed in a given week across the Material Motion ecosystem.

Check out current focus to see what we’re working on next.

Check out stability to learn about the current state of each feature.


Vacations and traveling.

People involved in this sprint

appsforartists featherless pingpongboss rcameron seanoshea

What has changed


  • πŸŽ‰: something launched! Click to view the release notes.
  • πŸ“: something was worked on.
Tech stack Starmap Apple Android Web
Runtime Β  πŸŽ‰ πŸ“ πŸ“
Transitions πŸ“ πŸ“ Β  Β 
Interactions Β  Β  Β  Β 
Serialization Β  Β  Β  Β 
Motion language Starmap Apple Android Web
ArcMove Β  Β  Β  Β 
ChangeAnchorPoint Β  πŸ“ Β  Β 
DirectlyManipulable Β  πŸ“ Β  Β 
Draggable Β  πŸ“ Β  Β 
KeyframeTween πŸŽ‰ πŸ“ Β  Β 
Pinchable Β  πŸ“ Β  Β 
Rotatable Β  πŸ“ Β  Β 
SpringTo Β  πŸŽ‰ Β  Β 
TimelineTween πŸ“ πŸ“ Β  Β 
Tween Β  πŸŽ‰ Β  Β 
Catalog Starmap Apple Android Web
Color interpolation Β  Β  Β  Β 
Sparkle Dialog Β  Β  Β  Β 


πŸ“ Transitions Iterating on spec. TransitionSegment and TransitionWindow draft specs in place.

πŸŽ‰ KeyframeTween Initial spec is now stable. Read the discussion.

πŸ“ TimelineTween Drafting the spec. Read the draft.

Android platform

πŸ“ Runtime Named plans in progress. Thanks to seanoshea!

Apple platforms

πŸŽ‰ Runtime v4.0.0 released. Read the release notes.

πŸŽ‰ Core Animation motion family v1.0.0 released. Read the release notes.

πŸŽ‰ POP motion family v1.0.0 released. Read the release notes.

πŸ“ Direct manipulation motion family Progressing towards a v1.0.0 release. Thanks to rcameron!

πŸ“ Transitions Prototyping APIs.

Web frameworks

πŸ“ Runtime TypeScript runtime MVP feature complete - diffs out for review. milestone

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